Gorgon Bones

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Starting September of 2025, and ending November 2025, this was a megadungeon-focused campaign, set in a dungeon of my own design. Unlike even most megadungeon games, there is no outside town or safe location to venture to and from - the PCs are stuck inside the mythic underworld and must deal with it as best they can.

Campaign Retrospective

Zandan Megadungeon, a Retrospective - Way too many words for way too short of a campaign.

Session Reports

Zandan Megadungeon, Session 1 - So it Begins

Zandan Megadungeon, Session 2 - Drinking the Goo

Zandan Megadungeon, Session 3 - The Ghost Party

Zandan Megadungeon, Session 4 - Chaos and Bones

Zandan Megadungeon, Session 5 - Goat Cultists, the Final Chapter

Zandan Megadungeon, Session 6 - Hunt for the Basilisk

Zandan Megadungeon, Session 7 - The Goat

Zandan Megadungeon, Session 8 - The Goat is Dead

Zandan Megadungeon, Session 9 - Too Many Bandits

Peripheral Writings

Player's Document can be found HERE. Includes character generation rules, character backgrounds and random rule bits regarding play.

Appendix J - Inspirations I drew from when making the dungeon and the campaign around it.

Pesoglavi - A write-up of a monster from the dungeon.

Zandan Character Backgrounds - Just the backgrounds list from the Player's Document.

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